Rupture

RuptureRank 5
25 EnergyMelee Range
Instant cast

Finishing move that causes damage over time. Lasts longer per combo point: 1 point : 148 damage over $<dur1> sec 2 points: 185 damage over $<dur2> sec 3 points: 222 damage over $<dur3> sec 4 points: 259 damage over $<dur4> sec 5 points: 296 damage over $<dur5> sec

Causes damage every 2 seconds.

Aura

Rupture
Causes damage every 2 seconds.
6 sec remaining

Spell Details

Cost
25 Energy
Range
Melee Range
Cast time
Instant
Cooldown
n/a
GCD
1 sec
Duration
6 sec
School
Physical
Mechanic
Bleed
Dispel type
n/a
Damage class
Melee
Requires
Axe or Two-Handed Axe or Mace or Two-Handed Mace or Polearm or Sword or Two-Handed Sword or Staff or Fist Weapon or Dagger or Spear
Required level
52

Scaling

Spell Power
x1
Combo Points
+7/CP

Effects

  1. #1
    Apply Aura: Periodic Damage - Flat
    37
    Interval
    2 sec
    Mechanic
    Bleed
  2. #2
    Dummy
    0
  3. #3
    Apply Aura: Dummy
    0
Debug
Adapter
adapterpostgres
schemagame
sourceTableaowow_spell
Raw AoWoW Columns
id11274
category0
dispelType0
mechanic15
attributes0327696
attributes11049088
attributes21073741824
attributes31024
attributes48
attributes50
attributes641943040
attributes70
cuFlags0
typeCat0
stanceMask0
stanceMaskNot0
targets0
spellFocusObject0
castTime0
recoveryTime0
recoveryCategory0
startRecoveryTime1000
startRecoveryCategory133
procChance101
procCharges0
procCustom0
procCooldown0
maxLevel0
baseLevel52
spellLevel52
talentLevel0
duration6000
powerType3
powerCost25
powerCostPerLevel0
powerCostPercent0
powerPerSecond0
powerPerSecondPerLevel0
powerGainRunicPower0
powerCostRunes0
rangeId2
stackAmount0
tool10
tool20
toolCategory10
toolCategory20
reagent10
reagent20
reagent30
reagent40
reagent50
reagent60
reagent70
reagent80
reagentCount10
reagentCount20
reagentCount30
reagentCount40
reagentCount50
reagentCount60
reagentCount70
reagentCount80
equippedItemClass2
equippedItemSubClassMask173555
equippedItemInventoryTypeMask0
effect1Id6
effect2Id3
effect3Id6
effect1DieSides1
effect2DieSides0
effect3DieSides0
effect1RealPointsPerLevel0
effect2RealPointsPerLevel0
effect3RealPointsPerLevel0
effect1BasePoints36
effect2BasePoints0
effect3BasePoints0
effect1Mechanic15
effect2Mechanic0
effect3Mechanic0
effect1ImplicitTargetA6
effect2ImplicitTargetA1
effect3ImplicitTargetA6
effect1ImplicitTargetB0
effect2ImplicitTargetB0
effect3ImplicitTargetB0
effect1RadiusMin0
effect1RadiusMax0
effect2RadiusMin0
effect2RadiusMax0
effect3RadiusMin0
effect3RadiusMax0
effect1AuraId3
effect2AuraId0
effect3AuraId4
effect1Periode2000
effect2Periode0
effect3Periode0
effect1ValueMultiplier0
effect2ValueMultiplier0
effect3ValueMultiplier0
effect1ChainTarget0
effect2ChainTarget0
effect3ChainTarget0
effect1CreateItemId0
effect2CreateItemId0
effect3CreateItemId0
effect1MiscValue0
effect2MiscValue0
effect3MiscValue0
effect1MiscValueB0
effect2MiscValueB0
effect3MiscValueB0
effect1TriggerSpell0
effect2TriggerSpell0
effect3TriggerSpell0
effect1PointsPerComboPoint7
effect2PointsPerComboPoint0
effect3PointsPerComboPoint0
effect1SpellClassMaskA0
effect1SpellClassMaskB0
effect1SpellClassMaskC0
effect2SpellClassMaskA0
effect2SpellClassMaskB0
effect2SpellClassMaskC0
effect3SpellClassMaskA0
effect3SpellClassMaskB0
effect3SpellClassMaskC0
effect1DamageMultiplier1
effect2DamageMultiplier1
effect3DamageMultiplier1
effect1BonusMultiplier0
effect2BonusMultiplier0
effect3BonusMultiplier0
iconId500
iconIdBak0
iconIdAlt0
rankNo0
spellVisualId250
name_loc0Rupture
name_loc2
name_loc3
name_loc4
name_loc6
name_loc8
rank_loc0Rank 5
rank_loc2
rank_loc3
rank_loc4
rank_loc6
rank_loc8
description_loc0Finishing move that causes damage over time. Lasts longer per combo point: 1 point : ${($m1+$b1*1+($AP+$SP)*0.0039*1*1)*4} damage over $<dur1> sec 2 points: ${($m1+$b1*2+($AP+$SP)*0.0039*2*2)*5} damage over $<dur2> sec 3 points: ${($m1+$b1*3+($AP+$SP)*0.0039*3*3)*6} damage over $<dur3> sec 4 points: ${($m1+$b1*4+($AP+$SP)*0.0039*4*4)*7} damage over $<dur4> sec 5 points: ${($m1+$b1*5+($AP+$SP)*0.0039*5*5)*8} damage over $<dur5> sec
description_loc2
description_loc3
description_loc4
description_loc6
description_loc8
buff_loc0Causes damage every $t1 seconds.
buff_loc2
buff_loc3
buff_loc4
buff_loc6
buff_loc8
maxTargetLevel0
spellFamilyId8
spellFamilyFlags11048576
spellFamilyFlags20
spellFamilyFlags30
maxAffectedTargets0
damageClass2
skillLine10
skillLine2OrMask0
reqRaceMask0
reqClassMask0
reqSpellId0
reqSkillLevel0
learnedAt0
skillLevelGrey0
skillLevelYellow0
schoolMask1
spellDescriptionVariableId63
trainingCost0
nameRupture
descriptionFinishing move that causes damage over time. Lasts longer per combo point: 1 point : ${($m1+$b1*1+($AP+$SP)*0.0039*1*1)*4} damage over $<dur1> sec 2 points: ${($m1+$b1*2+($AP+$SP)*0.0039*2*2)*5} damage over $<dur2> sec 3 points: ${($m1+$b1*3+($AP+$SP)*0.0039*3*3)*6} damage over $<dur3> sec 4 points: ${($m1+$b1*4+($AP+$SP)*0.0039*4*4)*7} damage over $<dur4> sec 5 points: ${($m1+$b1*5+($AP+$SP)*0.0039*5*5)*8} damage over $<dur5> sec
iconability_rogue_rupture
rangeNameCombat Range
rangeMinHostile0
rangeMinFriend0
rangeMaxHostile5
rangeMaxFriend5
ownerClassId10
ownerClassNameHero
ownerClassFileStringHERO
ownerSpecIdnull
ownerSpecNamenull
ownerSpecSkillIdnull
ownerSpecIconnull