Impaled
Impaled
Instant cast
Causes the target to bleed for 12 seconds. Colossus Smash resets the cooldown on Javelin against Impaled targets and deals 20% (5% against players) increased damage for each second the target was Impaled. Does not scale with modifiers to Heroic Strike.
Bleeding for 1 Physical Damage every 1 sec.
Aura
Impaled
Bleeding for 1 Physical Damage every 1 sec.
12 sec remaining
Spell Details
- Cost
- None
- Range
- None
- Cast time
- Instant
- Cooldown
- n/a
- GCD
- 0s
- Duration
- 12 sec
- School
- Physical
- Mechanic
- Bleed
- Dispel type
- n/a
- Damage class
- Ranged
- Required level
- 1
Scaling
- Direct spell power
- +10.00%
- Periodic spell power
- +76.00% per tick(estimated)
Effects
- #1Apply Aura: Periodic Damage - Flat41
- Interval
- 1 sec
- Mechanic
- Bleed
- #2Apply Aura: Periodically Trigger Spell1
- Interval
- 1 sec
- Triggers spell
- 982252