Database>Spells>Grape Shot

Grape Shot

Grape ShotRank 4
30 Energy8 yd range
Instant cast

@req:997610@ Finishing move that causes Physical damage per combo point to 5 enemies infront of you dealing weapon damage: 1 point : 25-25 Damage 2 points: 25-25 Damage 3 points: 25-25 Damage 4 points: 25-25 Damage 5 points: 25-25 Damage This uses Multi-Shot modifiers. This ability's cooldown cannot be reduced

Spell Details

Cost
30 Energy
Range
8 yd range
Cast time
Instant
Cooldown
7 sec
GCD
1 sec
Duration
n/a
School
Physical
Mechanic
n/a
Dispel type
n/a
Damage class
Ranged
Requires
Gun
Required level
54

Scaling

Ranged Attack Power
x0.05
Combo Points
+70/CP

Effects

  1. #1
    School Damage
    25 to 85
    Radius
    10 yd
  2. #2
    Effect 121
    0
    Radius
    10 yd
Debug
Adapter
adapterpostgres
schemagame
sourceTableaowow_spell
Raw AoWoW Columns
id276638
category86
dispelType0
mechanic0
attributes065538
attributes11048576
attributes21073872896
attributes30
attributes40
attributes532768
attributes6-2113929216
attributes70
cuFlags0
typeCat0
stanceMask0
stanceMaskNot0
targets0
spellFocusObject0
castTime-1000000
recoveryTime0
recoveryCategory7000
startRecoveryTime1000
startRecoveryCategory133
procChance101
procCharges0
procCustom0
procCooldown0
maxLevel0
baseLevel54
spellLevel54
talentLevel0
duration0
powerType3
powerCost30
powerCostPerLevel0
powerCostPercent0
powerPerSecond0
powerPerSecondPerLevel0
powerGainRunicPower0
powerCostRunes0
rangeId195
stackAmount0
tool10
tool20
toolCategory10
toolCategory20
reagent10
reagent20
reagent30
reagent40
reagent50
reagent60
reagent70
reagent80
reagentCount10
reagentCount20
reagentCount30
reagentCount40
reagentCount50
reagentCount60
reagentCount70
reagentCount80
equippedItemClass2
equippedItemSubClassMask8
equippedItemInventoryTypeMask0
effect1Id2
effect2Id0
effect3Id121
effect1DieSides61
effect2DieSides30
effect3DieSides1
effect1RealPointsPerLevel0
effect2RealPointsPerLevel0
effect3RealPointsPerLevel0
effect1BasePoints24
effect2BasePoints18
effect3BasePoints-1
effect1Mechanic0
effect2Mechanic0
effect3Mechanic0
effect1ImplicitTargetA6
effect2ImplicitTargetA6
effect3ImplicitTargetA6
effect1ImplicitTargetB104
effect2ImplicitTargetB104
effect3ImplicitTargetB104
effect1RadiusMin13
effect1RadiusMax0
effect2RadiusMin13
effect2RadiusMax0
effect3RadiusMin13
effect3RadiusMax0
effect1AuraId0
effect2AuraId0
effect3AuraId0
effect1Periode0
effect2Periode0
effect3Periode0
effect1ValueMultiplier0
effect2ValueMultiplier0
effect3ValueMultiplier0
effect1ChainTarget0
effect2ChainTarget0
effect3ChainTarget0
effect1CreateItemId0
effect2CreateItemId0
effect3CreateItemId0
effect1MiscValue0
effect2MiscValue0
effect3MiscValue0
effect1MiscValueB0
effect2MiscValueB0
effect3MiscValueB0
effect1TriggerSpell0
effect2TriggerSpell0
effect3TriggerSpell0
effect1PointsPerComboPoint70
effect2PointsPerComboPoint92
effect3PointsPerComboPoint0
effect1SpellClassMaskA0
effect1SpellClassMaskB0
effect1SpellClassMaskC0
effect2SpellClassMaskA0
effect2SpellClassMaskB0
effect2SpellClassMaskC0
effect3SpellClassMaskA0
effect3SpellClassMaskB0
effect3SpellClassMaskC0
effect1DamageMultiplier1
effect2DamageMultiplier1
effect3DamageMultiplier1
effect1BonusMultiplier0
effect2BonusMultiplier0
effect3BonusMultiplier0
iconId27085
iconIdBak0
iconIdAlt0
rankNo0
spellVisualId25206
name_loc0Grape Shot
name_loc2
name_loc3
name_loc4
name_loc6
name_loc8
rank_loc0Rank 4
rank_loc2
rank_loc3
rank_loc4
rank_loc6
rank_loc8
description_loc0@req:997610@ Finishing move that causes Physical damage per combo point to 5 enemies infront of you dealing weapon damage: 1 point : ${$m1+$b1*1+($SP*0.05)*1+($RAP*0.05)*1}-${$M1+$b1*1+($SP*0.05)*1+($RAP*0.05)*1} Damage 2 points: ${$m1+$b1*2+($SP*0.05)*2+($RAP*0.05)*2}-${$M1+$b1*2+($SP*0.05)*2+($RAP*0.05)*2} Damage 3 points: ${$m1+$b1*3+($SP*0.05)*3+($RAP*0.05)*3}-${$M1+$b1*3+($SP*0.05)*3+($RAP*0.05)*3} Damage 4 points: ${$m1+$b1*4+($SP*0.05)*4+($RAP*0.05)*4}-${$M1+$b1*4+($SP*0.05)*4+($RAP*0.05)*4} Damage 5 points: ${$m1+$b1*5+($SP*0.05)*5+($RAP*0.05)*5}-${$M1+$b1*5+($SP*0.05)*5+($RAP*0.05)*5} Damage @ext:This uses Multi-Shot modifiers. This ability's cooldown cannot be reduced:ext@
description_loc2
description_loc3
description_loc4
description_loc6
description_loc8
buff_loc0
buff_loc2
buff_loc3
buff_loc4
buff_loc6
buff_loc8
maxTargetLevel0
spellFamilyId9
spellFamilyFlags14096
spellFamilyFlags20
spellFamilyFlags30
maxAffectedTargets5
damageClass3
skillLine10
skillLine2OrMask0
reqRaceMask0
reqClassMask0
reqSpellId0
reqSkillLevel0
learnedAt0
skillLevelGrey0
skillLevelYellow0
schoolMask1
spellDescriptionVariableId0
trainingCost0
nameGrape Shot
description@req:997610@ Finishing move that causes Physical damage per combo point to 5 enemies infront of you dealing weapon damage: 1 point : ${$m1+$b1*1+($SP*0.05)*1+($RAP*0.05)*1}-${$M1+$b1*1+($SP*0.05)*1+($RAP*0.05)*1} Damage 2 points: ${$m1+$b1*2+($SP*0.05)*2+($RAP*0.05)*2}-${$M1+$b1*2+($SP*0.05)*2+($RAP*0.05)*2} Damage 3 points: ${$m1+$b1*3+($SP*0.05)*3+($RAP*0.05)*3}-${$M1+$b1*3+($SP*0.05)*3+($RAP*0.05)*3} Damage 4 points: ${$m1+$b1*4+($SP*0.05)*4+($RAP*0.05)*4}-${$M1+$b1*4+($SP*0.05)*4+($RAP*0.05)*4} Damage 5 points: ${$m1+$b1*5+($SP*0.05)*5+($RAP*0.05)*5}-${$M1+$b1*5+($SP*0.05)*5+($RAP*0.05)*5} Damage @ext:This uses Multi-Shot modifiers. This ability's cooldown cannot be reduced:ext@
icon_biggun_yellow
rangeName8 yards
rangeMinHostile0
rangeMinFriend0
rangeMaxHostile8
rangeMaxFriend8
ownerClassId10
ownerClassNameHero
ownerClassFileStringHERO
ownerSpecIdnull
ownerSpecNamenull
ownerSpecSkillIdnull
ownerSpecIconnull