Dispatch
DispatchRank 8
50 EnergyMelee Range
Instant cast
Finishing move that causes damage per combo point: 1 point : 118-118 damage 2 points: 118-118 damage 3 points: 118-118 damage 4 points: 118-118 damage 5 points: 118-118 damage If used on a target below 35% health, your next Eviscerate or Envenom deals 20% increased damage. Dispatch does not consume combo points.
Spell Details
Scaling
- Combo Points
- +342/CP
Effects
- #1School Damage118 to 321
Related
Modified By
Spells whose modifier aura masks overlap this spell's family flags.
41 rows
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See Also
Same-name spells with matching school and effect layout, like AoWoW's variant tab.
15 rows
Shared Cooldown
Spells in the same cooldown category.
21 rows
Debug
Adapter
adapterpostgres
schemagame
sourceTableaowow_spell
Raw AoWoW Columns
id2304561
category1216
dispelType0
mechanic0
attributes0327696
attributes11049088
attributes21073741824
attributes31024
attributes48
attributes50
attributes633554432
attributes70
cuFlags0
typeCat0
stanceMask0
stanceMaskNot0
targets0
spellFocusObject0
castTime0
recoveryTime0
recoveryCategory6000
startRecoveryTime1000
startRecoveryCategory133
procChance101
procCharges0
procCustom0
procCooldown0
maxLevel0
baseLevel79
spellLevel79
talentLevel0
duration0
powerType3
powerCost50
powerCostPerLevel0
powerCostPercent0
powerPerSecond0
powerPerSecondPerLevel0
powerGainRunicPower0
powerCostRunes0
rangeId2
stackAmount0
tool10
tool20
toolCategory10
toolCategory20
reagent10
reagent20
reagent30
reagent40
reagent50
reagent60
reagent70
reagent80
reagentCount10
reagentCount20
reagentCount30
reagentCount40
reagentCount50
reagentCount60
reagentCount70
reagentCount80
equippedItemClass2
equippedItemSubClassMask173555
equippedItemInventoryTypeMask0
effect1Id2
effect2Id0
effect3Id0
effect1DieSides204
effect2DieSides1
effect3DieSides0
effect1RealPointsPerLevel0
effect2RealPointsPerLevel0
effect3RealPointsPerLevel0
effect1BasePoints117
effect2BasePoints-1
effect3BasePoints0
effect1Mechanic0
effect2Mechanic0
effect3Mechanic0
effect1ImplicitTargetA6
effect2ImplicitTargetA0
effect3ImplicitTargetA0
effect1ImplicitTargetB0
effect2ImplicitTargetB0
effect3ImplicitTargetB0
effect1RadiusMin0
effect1RadiusMax0
effect2RadiusMin0
effect2RadiusMax0
effect3RadiusMin0
effect3RadiusMax0
effect1AuraId0
effect2AuraId0
effect3AuraId0
effect1Periode0
effect2Periode0
effect3Periode0
effect1ValueMultiplier0
effect2ValueMultiplier0
effect3ValueMultiplier0
effect1ChainTarget0
effect2ChainTarget0
effect3ChainTarget0
effect1CreateItemId0
effect2CreateItemId0
effect3CreateItemId0
effect1MiscValue0
effect2MiscValue0
effect3MiscValue0
effect1MiscValueB0
effect2MiscValueB0
effect3MiscValueB0
effect1TriggerSpell0
effect2TriggerSpell0
effect3TriggerSpell0
effect1PointsPerComboPoint342
effect2PointsPerComboPoint0
effect3PointsPerComboPoint0
effect1SpellClassMaskA0
effect1SpellClassMaskB0
effect1SpellClassMaskC0
effect2SpellClassMaskA0
effect2SpellClassMaskB0
effect2SpellClassMaskC0
effect3SpellClassMaskA0
effect3SpellClassMaskB0
effect3SpellClassMaskC0
effect1DamageMultiplier1
effect2DamageMultiplier1
effect3DamageMultiplier1
effect1BonusMultiplier1
effect2BonusMultiplier0
effect3BonusMultiplier0
iconId2958
iconIdBak0
iconIdAlt0
rankNo0
spellVisualId155
name_loc0Dispatch
name_loc2
name_loc3
name_loc4
name_loc6
name_loc8
rank_loc0Rank 8
rank_loc2
rank_loc3
rank_loc4
rank_loc6
rank_loc8
description_loc0Finishing move that causes damage per combo point:
1 point : ${$m1+(($b1*1)+$AP*0.056)*$<mult>}-${$M1+(($b1*1)+$AP*0.07)*$<mult>} damage
2 points: ${$m1+(($b1*2)+$AP*0.112)*$<mult>}-${$M1+(($b1*2)+$AP*0.14)*$<mult>} damage
3 points: ${$m1+(($b1*3)+$AP*0.168)*$<mult>}-${$M1+(($b1*3)+$AP*0.21)*$<mult>} damage
4 points: ${$m1+(($b1*4)+$AP*0.224)*$<mult>}-${$M1+(($b1*4)+$AP*0.28)*$<mult>} damage
5 points: ${$m1+(($b1*5)+$AP*0.28)*$<mult>}-${$M1+(($b1*5)+$AP*0.35)*$<mult>} damage
If used on a target below 35% health, your next Eviscerate or Envenom deals 20% increased damage. Dispatch does not consume combo points.
description_loc2
description_loc3
description_loc4
description_loc6
description_loc8
buff_loc0
buff_loc2
buff_loc3
buff_loc4
buff_loc6
buff_loc8
maxTargetLevel0
spellFamilyId8
spellFamilyFlags10
spellFamilyFlags20
spellFamilyFlags3268435456
maxAffectedTargets0
damageClass2
skillLine10
skillLine2OrMask0
reqRaceMask0
reqClassMask0
reqSpellId0
reqSkillLevel0
learnedAt0
skillLevelGrey0
skillLevelYellow0
schoolMask1
spellDescriptionVariableId169
trainingCost0
nameDispatch
descriptionFinishing move that causes damage per combo point:
1 point : ${$m1+(($b1*1)+$AP*0.056)*$<mult>}-${$M1+(($b1*1)+$AP*0.07)*$<mult>} damage
2 points: ${$m1+(($b1*2)+$AP*0.112)*$<mult>}-${$M1+(($b1*2)+$AP*0.14)*$<mult>} damage
3 points: ${$m1+(($b1*3)+$AP*0.168)*$<mult>}-${$M1+(($b1*3)+$AP*0.21)*$<mult>} damage
4 points: ${$m1+(($b1*4)+$AP*0.224)*$<mult>}-${$M1+(($b1*4)+$AP*0.28)*$<mult>} damage
5 points: ${$m1+(($b1*5)+$AP*0.28)*$<mult>}-${$M1+(($b1*5)+$AP*0.35)*$<mult>} damage
If used on a target below 35% health, your next Eviscerate or Envenom deals 20% increased damage. Dispatch does not consume combo points.
iconability_rogue_waylay
rangeNameCombat Range
rangeMinHostile0
rangeMinFriend0
rangeMaxHostile5
rangeMaxFriend5
ownerClassId4
ownerClassNameRogue
ownerClassFileStringROGUE
ownerSpecId402
ownerSpecNameCombat
ownerSpecSkillId11038
ownerSpecIconability_backstab