Chilled
ChilledRank 1
30 yd range
Instant cast
Increases Armor. If an enemy strikes the caster, they may have their movement slowed by -30% and the time between their attacks increased by -25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time.
Movement slowed by -30% and time between attacks increased by -25%.
Aura
Chilled
Movement slowed by -30% and time between attacks increased by -25%.
5 sec remaining
Spell Details
- Cost
- None
- Range
- 30 yd range
- Cast time
- Instant
- Cooldown
- n/a
- GCD
- 0s
- Duration
- 5 sec
- School
- Frost
- Mechanic
- Snare
- Dispel type
- Magic
- Damage class
- Magic
- Required level
- 1
Effects
- #1Apply Aura: Decrease Run Speed %-30
- #2Apply Aura: Mod Melee Haste %-25
- Mechanic
- Slow Attack
- #3Apply Aura: Mod Healing Taken - %0