Intervene
Intervene
10 Rage8 - 25 yd range
Instant cast30 sec cooldown
Run at high speed towards a party member, intercepting the next melee or ranged attack made against them as well as reducing their total threat by -10%.
The next melee or ranged attack made against you will be made against the intervening Warrior instead.
Aura
Intervene
The next melee or ranged attack made against you will be made against the intervening Warrior instead.
10 sec remaining
Spell Details
- Cost
- 10 Rage
- Range
- 8 - 25 yd range
- Cast time
- Instant
- Cooldown
- 30 sec
- GCD
- 0s
- Duration
- 10 sec
- School
- Physical
- Mechanic
- n/a
- Dispel type
- n/a
- Damage class
- None
- Skill
- Protection
- Required level
- 40
Scaling
- Direct spell power
- +100.00%
Effects
- #1Charge0
- #2Apply Aura: Aura 111100
- Radius
- 10 yd