Kingsbane
Kingsbane
45 EnergyMelee Range
Instant cast1 min cooldown
Requires level 60. Release a lethal poison from your dagger and inject it into your target, dealing 0 Nature damage instantly and an additional 0 Nature damage over 14 sec. Each time you apply a Deadly, Instant or Wound Poison to a target affected by Kingsbane, Kingsbane damage increases by 10% (5% versus players). Awards 2 combo points.
Spell Details
- Cost
- 45 Energy
- Range
- Melee Range
- Cast time
- Instant
- Cooldown
- 1 min
- GCD
- 1 sec
- Duration
- n/a
- School
- Nature
- Mechanic
- n/a
- Dispel type
- Poison
- Damage class
- Melee
- Requires
- Dagger
- Skill
- Assassination
- Required level
- 60
Scaling
- Spell Power
- x1
- Level
- +10/lvl
Effects
- #1School Damage984 to 1000
- #2Trigger Spell0
- Triggers spell
- 984684
- #3Effect 802