Spirit Wolf - placeholder
Teaches you Spirit Wolf if you know Ghost Wolf. Your melee abilities have a chance to spawn a Feral Spirit. (spawn stealthed at a randomized area in a circle around the target 20-30 yards out.) (Spiritbite and Stormstrike have a higher chance to spawn wolves.) ^Allows multiple pet spawns, but blocks regular pets. Each Spirit Wolf active increases the damage of all your Nature?(or Nature, Fire and Frost at random per wolf active). Spirit Wolves can proc Static Shock. Feral Spirits are no longer able to taunt or use Spirit Walk(or at least buff the player with it) Transforms Ghost Wolf into Spirit Wolf. Spirit Wolf teaches you additional abilities when Ghost Wolf is learnt. Spirit Lunge, if u know charge, intercept of Feral Charge. Spirit Bite if u know Stormstrike. Spirit Bite has a 40% chance to multi-cast. Some sort of AOE - lightning crash esque style, long cd. Maelstrom weapon no longer works for hard casted spells, it now increases the damage of your Shock type spells by x also making them hit 1 additional targets per 5 stacks. Consuming y amount of stacks will empower one of your Spirit Wolves with that element for C seconds. When all three empowerments are active Elemental Blast is instant cast and gains x% increased damage. 6-8 wolves max? might be too much.
Spell Details
- Cost
- None
- Range
- None
- Cooldown
- n/a
- GCD
- 0s
- Duration
- n/a
- School
- Physical
- Mechanic
- n/a
- Dispel type
- n/a
- Damage class
- None
- Required level
- n/a