Seething Flames
Seething FlamesRank 5
Your damaging abilities have a 33% chance to ignite enemies, dealing 525 Fire damage to your target and his nearby allies over time. And reduce the cooldown of Lock and Load by -1 sec. Arcane Shot deals 30% less damage against players if Intellect is your Primary Stat and 20% less if Agility is your Primary Stat. Seething Flames scales with Explosive Shot damage modifiers. Arcane Shot deals additional Fire damage. Arcane Shot and Explosive Shot casts grant a stack of Chimeric Fire and the cooldown of Arcane Shot and Explosive Shot is reduced by -1 sec. @s:985232:0@
Spell Details
- Cost
- None
- Range
- None
- Cooldown
- n/a
- GCD
- 0s
- Duration
- n/a
- School
- Physical
- Mechanic
- n/a
- Dispel type
- n/a
- Damage class
- None
- Required level
- n/a
Scaling
- Ranged Attack Power
- x0.029
Effects
Related
Modifies
Spells matched by this spell's modifier aura masks, following AoWoW's spell-family relationship logic.
60 rows
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Test Arcane Shot LAB
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Triggered Spells
2 rows
Debug
Adapter
adapterpostgres
schemagame
sourceTableaowow_spell
Raw AoWoW Columns
id84515
category0
dispelType0
mechanic0
attributes0-2147483184
attributes10
attributes20
attributes367108864
attributes40
attributes50
attributes60
attributes70
cuFlags0
typeCat0
stanceMask0
stanceMaskNot0
targets0
spellFocusObject0
castTime0
recoveryTime0
recoveryCategory0
startRecoveryTime0
startRecoveryCategory0
procChance33
procCharges0
procCustom0
procCooldown0
maxLevel0
baseLevel0
spellLevel0
talentLevel0
duration-1
powerType0
powerCost0
powerCostPerLevel0
powerCostPercent0
powerPerSecond0
powerPerSecondPerLevel0
powerGainRunicPower0
powerCostRunes0
rangeId1
stackAmount1
tool10
tool20
toolCategory10
toolCategory20
reagent10
reagent20
reagent30
reagent40
reagent50
reagent60
reagent70
reagent80
reagentCount10
reagentCount20
reagentCount30
reagentCount40
reagentCount50
reagentCount60
reagentCount70
reagentCount80
equippedItemClass-1
equippedItemSubClassMask0
equippedItemInventoryTypeMask0
effect1Id6
effect2Id6
effect3Id6
effect1DieSides1
effect2DieSides1
effect3DieSides1
effect1RealPointsPerLevel0
effect2RealPointsPerLevel0
effect3RealPointsPerLevel0
effect1BasePoints0
effect2BasePoints-1
effect3BasePoints-1001
effect1Mechanic0
effect2Mechanic0
effect3Mechanic0
effect1ImplicitTargetA1
effect2ImplicitTargetA1
effect3ImplicitTargetA1
effect1ImplicitTargetB0
effect2ImplicitTargetB0
effect3ImplicitTargetB0
effect1RadiusMin0
effect1RadiusMax0
effect2RadiusMin0
effect2RadiusMax0
effect3RadiusMin0
effect3RadiusMax0
effect1AuraId42
effect2AuraId42
effect3AuraId107
effect1Periode0
effect2Periode0
effect3Periode0
effect1ValueMultiplier0
effect2ValueMultiplier0
effect3ValueMultiplier0
effect1ChainTarget0
effect2ChainTarget0
effect3ChainTarget0
effect1CreateItemId0
effect2CreateItemId0
effect3CreateItemId0
effect1MiscValue0
effect2MiscValue0
effect3MiscValue11
effect1MiscValueB0
effect2MiscValueB0
effect3MiscValueB0
effect1TriggerSpell84516
effect2TriggerSpell985239
effect3TriggerSpell0
effect1PointsPerComboPoint0
effect2PointsPerComboPoint0
effect3PointsPerComboPoint0
effect1SpellClassMaskA0
effect1SpellClassMaskB0
effect1SpellClassMaskC0
effect2SpellClassMaskA0
effect2SpellClassMaskB0
effect2SpellClassMaskC0
effect3SpellClassMaskA2048
effect3SpellClassMaskB-2147483648
effect3SpellClassMaskC0
effect1DamageMultiplier1
effect2DamageMultiplier1
effect3DamageMultiplier1
effect1BonusMultiplier0
effect2BonusMultiplier0
effect3BonusMultiplier0
iconId22955
iconIdBak0
iconIdAlt0
rankNo0
spellVisualId0
name_loc0Seething Flames
name_loc2
name_loc3
name_loc4
name_loc6
name_loc8
rank_loc0Rank 5
rank_loc2
rank_loc3
rank_loc4
rank_loc6
rank_loc8
description_loc0Your damaging abilities have a $h% chance to ignite enemies, dealing ${($84758m1+$84758ppl1+0.0285*$RAP+0.0285*$SP)*3} Fire damage to your target and his nearby allies over time. And reduce the cooldown of Lock and Load by $/1000;985239s1 sec.
@ext:Arcane Shot deals 30% less damage against players if Intellect is your Primary Stat and 20% less if Agility is your Primary Stat.:ext@
@ext:Seething Flames scales with Explosive Shot damage modifiers.:ext@
Arcane Shot deals additional Fire damage. Arcane Shot and Explosive Shot casts grant a stack of |cFFFFFFFFChimeric Fire|r and the cooldown of Arcane Shot and Explosive Shot is reduced by $/1000;84515s3 sec.
@s:985232:0@
description_loc2
description_loc3
description_loc4
description_loc6
description_loc8
buff_loc0
buff_loc2
buff_loc3
buff_loc4
buff_loc6
buff_loc8
maxTargetLevel0
spellFamilyId9
spellFamilyFlags10
spellFamilyFlags20
spellFamilyFlags30
maxAffectedTargets0
damageClass0
skillLine10
skillLine2OrMask0
reqRaceMask0
reqClassMask0
reqSpellId0
reqSkillLevel0
learnedAt0
skillLevelGrey0
skillLevelYellow0
schoolMask1
spellDescriptionVariableId0
trainingCost0
nameSeething Flames
descriptionYour damaging abilities have a $h% chance to ignite enemies, dealing ${($84758m1+$84758ppl1+0.0285*$RAP+0.0285*$SP)*3} Fire damage to your target and his nearby allies over time. And reduce the cooldown of Lock and Load by $/1000;985239s1 sec.
@ext:Arcane Shot deals 30% less damage against players if Intellect is your Primary Stat and 20% less if Agility is your Primary Stat.:ext@
@ext:Seething Flames scales with Explosive Shot damage modifiers.:ext@
Arcane Shot deals additional Fire damage. Arcane Shot and Explosive Shot casts grant a stack of |cFFFFFFFFChimeric Fire|r and the cooldown of Arcane Shot and Explosive Shot is reduced by $/1000;84515s3 sec.
@s:985232:0@
iconinv_summerfest_firespirit
rangeName
rangeMinHostile0
rangeMinFriend0
rangeMaxHostile0
rangeMaxFriend0
ownerClassIdnull
ownerClassNamenull
ownerClassFileStringnull
ownerSpecIdnull
ownerSpecNamenull
ownerSpecSkillIdnull
ownerSpecIconnull