Enchant Weapon - Undaunted Might
Enchant Weapon - Undaunted Might
5 sec cast
Permanently enchant a melee weapon to have a chance when attacking in melee range to increase Strength by 377.14 and increase critical strike rating by 111.31 for 15 seconds. Requires level 35 or higher to gain this benefit.
Spell Details
- Cost
- None
- Range
- None
- Cast time
- 5 sec
- Cooldown
- n/a
- GCD
- 0s
- Duration
- n/a
- School
- Physical
- Mechanic
- n/a
- Dispel type
- n/a
- Damage class
- None
- Requires
- Axe or Two-Handed Axe or Mace or Two-Handed Mace or Polearm or Sword or Two-Handed Sword or Staff or Fist Weapon or Dagger or Spear
- Required level
- 35
Effects
- #1Enchant Item Permanent1
- Creates item
- 838873