Rejuvenating Rays
Rejuvenating Rays
30 yd range
3 sec cast30 sec cooldown
Call down Rejuvenating Rays in an area for 1 min, restoring 1% maximum health and mana per sec. This effect is stronger based on how long you stay in the area. Remaining in the area for at least 10 sec will remove all diseases from allies inside. Cannot be used in combat or indoors. Does not work on allies in combat.
Stand still to regenerate health and mana. Must be out of combat for this spell to take effect.
Aura
Rejuvenating Rays
Stand still to regenerate health and mana. Must be out of combat for this spell to take effect.
1 min remaining
Spell Details
Effects
- #1Effect 27: Periodically Trigger Spell1
- Interval
- 2 sec
- Radius
- 10 yd
- Triggers spell
- 807241