Decapitate
DecapitateNPC
50 EnergyMelee Range
Instant cast
Attempt to decapitate an injured enemy, dealing 250% Weapon Damage plus 615, and converting each extra point of Energy to deal additional damage (up to a maximum cost of 100 Energy). Only usable on enemies below 35% health.
Spell Details
- Cost
- 50 Energy
- Range
- Melee Range
- Cast time
- Instant
- Cooldown
- n/a
- GCD
- 1.5 sec
- Duration
- n/a
- School
- Physical
- Mechanic
- n/a
- Dispel type
- n/a
- Damage class
- Melee
- Requires
- Two-Handed Axe or Two-Handed Mace or Polearm or Two-Handed Sword or Staff
- Required level
- 38
Scaling
- Level
- +1/lvl
Effects
- #1School Damage535
- #2Dummy250