Ravage

RavageRank 6
50 FocusMelee Range
Instant cast

Generates 1 Advantage Ravage an enemy, causing them to bleed out dealing 361.34 Physical Damage over 12 sec.

Bleeding for 111.67 every 3 sec.

Aura

Ravage
Bleeding for 111.67 every 3 sec.
12 sec remaining

Spell Details

Cost
50 Focus
Range
Melee Range
Cast time
Instant
Cooldown
n/a
GCD
1 sec
Duration
12 sec
School
Physical
Mechanic
n/a
Dispel type
n/a
Damage class
Melee
Requires
Axe or Two-Handed Axe or Mace or Two-Handed Mace or Polearm or Sword or Two-Handed Sword or Staff or Fist Weapon or Dagger or Spear
Skill
Dueling
Required level
52

Scaling

Level
+0.267/lvl

Effects

  1. #1
    Apply Aura: Periodic Damage - Flat
    90.34
    Interval
    3 sec
    Mechanic
    Bleed
Debug
Adapter
adapterpostgres
schemagame
sourceTableaowow_spell
Raw AoWoW Columns
id803863
category663
dispelType0
mechanic0
attributes0262160
attributes1134218240
attributes20
attributes31152
attributes40
attributes50
attributes633554432
attributes70
cuFlags0
typeCat0
stanceMask0
stanceMaskNot0
targets0
spellFocusObject0
castTime0
recoveryTime0
recoveryCategory0
startRecoveryTime1000
startRecoveryCategory133
procChance101
procCharges0
procCustom0
procCooldown0
maxLevel58
baseLevel52
spellLevel52
talentLevel0
duration12000
powerType2
powerCost50
powerCostPerLevel0
powerCostPercent0
powerPerSecond0
powerPerSecondPerLevel0
powerGainRunicPower0
powerCostRunes0
rangeId2
stackAmount0
tool10
tool20
toolCategory10
toolCategory20
reagent10
reagent20
reagent30
reagent40
reagent50
reagent60
reagent70
reagent80
reagentCount10
reagentCount20
reagentCount30
reagentCount40
reagentCount50
reagentCount60
reagentCount70
reagentCount80
equippedItemClass2
equippedItemSubClassMask173555
equippedItemInventoryTypeMask0
effect1Id6
effect2Id0
effect3Id0
effect1DieSides1
effect2DieSides0
effect3DieSides0
effect1RealPointsPerLevel0.2667
effect2RealPointsPerLevel0
effect3RealPointsPerLevel0
effect1BasePoints68
effect2BasePoints0
effect3BasePoints0
effect1Mechanic15
effect2Mechanic0
effect3Mechanic0
effect1ImplicitTargetA6
effect2ImplicitTargetA0
effect3ImplicitTargetA0
effect1ImplicitTargetB0
effect2ImplicitTargetB0
effect3ImplicitTargetB0
effect1RadiusMin0
effect1RadiusMax0
effect2RadiusMin0
effect2RadiusMax0
effect3RadiusMin0
effect3RadiusMax0
effect1AuraId3
effect2AuraId0
effect3AuraId0
effect1Periode3000
effect2Periode0
effect3Periode0
effect1ValueMultiplier0
effect2ValueMultiplier0
effect3ValueMultiplier0
effect1ChainTarget0
effect2ChainTarget0
effect3ChainTarget0
effect1CreateItemId0
effect2CreateItemId0
effect3CreateItemId0
effect1MiscValue0
effect2MiscValue0
effect3MiscValue0
effect1MiscValueB0
effect2MiscValueB0
effect3MiscValueB0
effect1TriggerSpell0
effect2TriggerSpell0
effect3TriggerSpell0
effect1PointsPerComboPoint0
effect2PointsPerComboPoint0
effect3PointsPerComboPoint0
effect1SpellClassMaskA0
effect1SpellClassMaskB0
effect1SpellClassMaskC0
effect2SpellClassMaskA0
effect2SpellClassMaskB0
effect2SpellClassMaskC0
effect3SpellClassMaskA0
effect3SpellClassMaskB0
effect3SpellClassMaskC0
effect1DamageMultiplier1
effect2DamageMultiplier1
effect3DamageMultiplier1
effect1BonusMultiplier0
effect2BonusMultiplier0
effect3BonusMultiplier0
iconId5157
iconIdBak0
iconIdAlt0
rankNo0
spellVisualId151515
name_loc0Ravage
name_loc2
name_loc3
name_loc4
name_loc6
name_loc8
rank_loc0Rank 6
rank_loc2
rank_loc3
rank_loc4
rank_loc6
rank_loc8
description_loc0|cff8fff7aGenerates 1 Advantage|r Ravage an enemy, causing them to bleed out dealing $o1 Physical Damage over $d.
description_loc2
description_loc3
description_loc4
description_loc6
description_loc8
buff_loc0Bleeding for ${$m1+$ppl1+$AP*.125} every $t1 sec.
buff_loc2
buff_loc3
buff_loc4
buff_loc6
buff_loc8
maxTargetLevel0
spellFamilyId27
spellFamilyFlags10
spellFamilyFlags24096
spellFamilyFlags30
maxAffectedTargets0
damageClass2
skillLine10
skillLine2OrMask0
reqRaceMask0
reqClassMask0
reqSpellId0
reqSkillLevel0
learnedAt0
skillLevelGrey0
skillLevelYellow0
schoolMask1
spellDescriptionVariableId0
trainingCost0
nameRavage
description|cff8fff7aGenerates 1 Advantage|r Ravage an enemy, causing them to bleed out dealing $o1 Physical Damage over $d.
iconability_hunter_mongoosebite
rangeNameCombat Range
rangeMinHostile0
rangeMinFriend0
rangeMaxHostile5
rangeMaxFriend5
ownerClassId21
ownerClassNameRanger
ownerClassFileStringRANGER
ownerSpecId2101
ownerSpecNameDueling
ownerSpecSkillId77
ownerSpecIconability_rogue_cuttothechase