Database>Spells>Stone Edge

Stone Edge

Stone Edge
15 Rage
Instant cast1 min cooldown

Encase your weapon in stone, increasing parry chance by 15% and the chance for healing received to remove a stack of Tectonic Shift by 30% for 10 sec. While active, avoiding an attack flings a Geode at the attacker dealing 173 Nature Damage and generating 5 Rage.

Causes Nature Damage to attacker whenever you avoid or absorb an attack. Has 10 charges. Parry chance is increased by 15%. Increases the chance for healing received to remove a stack of Tectonic Shift by 30%

Aura

Stone Edge
Causes Nature Damage to attacker whenever you avoid or absorb an attack. Has 10 charges. Parry chance is increased by 15%. Increases the chance for healing received to remove a stack of Tectonic Shift by 30%
10 sec remaining

Spell Details

Cost
15 Rage
Range
None
Cast time
Instant
Cooldown
1 min
GCD
1.3 sec
Duration
10 sec
School
Nature
Mechanic
n/a
Dispel type
Magic
Damage class
Magic
Requires
Axe or Mace or Sword or Fist Weapon or Dagger
Required level
n/a

Scaling

Direct spell power
+14.70%

Effects

  1. #1
    Apply Aura: Proc Trigger Spell
    13
    Triggers spell
    804002
  2. #2
    Apply Aura: Aura 47
    15
  3. #3
    Apply Aura: Add Modifier - Flat
    30
Debug
Adapter
adapterpostgres
schemagame
sourceTableaowow_spell
Raw AoWoW Columns
id560512
category1060
dispelType1
mechanic0
attributes0262144
attributes11024
attributes20
attributes30
attributes4524288
attributes50
attributes60
attributes70
cuFlags0
typeCat0
stanceMask0
stanceMaskNot0
targets0
spellFocusObject0
castTime0
recoveryTime60000
recoveryCategory60000
startRecoveryTime1250
startRecoveryCategory133
procChance100
procCharges10
procCustom0
procCooldown0
maxLevel0
baseLevel0
spellLevel0
talentLevel0
duration10000
powerType1
powerCost150
powerCostPerLevel0
powerCostPercent0
powerPerSecond0
powerPerSecondPerLevel0
powerGainRunicPower0
powerCostRunes0
rangeId1
stackAmount0
tool10
tool20
toolCategory10
toolCategory20
reagent10
reagent20
reagent30
reagent40
reagent50
reagent60
reagent70
reagent80
reagentCount10
reagentCount20
reagentCount30
reagentCount40
reagentCount50
reagentCount60
reagentCount70
reagentCount80
equippedItemClass2
equippedItemSubClassMask41105
equippedItemInventoryTypeMask0
effect1Id6
effect2Id6
effect3Id6
effect1DieSides1
effect2DieSides1
effect3DieSides1
effect1RealPointsPerLevel0
effect2RealPointsPerLevel0
effect3RealPointsPerLevel0
effect1BasePoints12
effect2BasePoints14
effect3BasePoints29
effect1Mechanic0
effect2Mechanic0
effect3Mechanic0
effect1ImplicitTargetA1
effect2ImplicitTargetA1
effect3ImplicitTargetA1
effect1ImplicitTargetB0
effect2ImplicitTargetB0
effect3ImplicitTargetB0
effect1RadiusMin0
effect1RadiusMax0
effect2RadiusMin0
effect2RadiusMax0
effect3RadiusMin0
effect3RadiusMax0
effect1AuraId42
effect2AuraId47
effect3AuraId107
effect1Periode0
effect2Periode0
effect3Periode0
effect1ValueMultiplier0
effect2ValueMultiplier0
effect3ValueMultiplier0
effect1ChainTarget0
effect2ChainTarget0
effect3ChainTarget0
effect1CreateItemId0
effect2CreateItemId0
effect3CreateItemId0
effect1MiscValue0
effect2MiscValue0
effect3MiscValue18
effect1MiscValueB0
effect2MiscValueB0
effect3MiscValueB0
effect1TriggerSpell804002
effect2TriggerSpell0
effect3TriggerSpell0
effect1PointsPerComboPoint0
effect2PointsPerComboPoint0
effect3PointsPerComboPoint0
effect1SpellClassMaskA0
effect1SpellClassMaskB0
effect1SpellClassMaskC0
effect2SpellClassMaskA0
effect2SpellClassMaskB0
effect2SpellClassMaskC0
effect3SpellClassMaskA0
effect3SpellClassMaskB2048
effect3SpellClassMaskC0
effect1DamageMultiplier1
effect2DamageMultiplier1
effect3DamageMultiplier1
effect1BonusMultiplier0.147
effect2BonusMultiplier0
effect3BonusMultiplier0
iconId23208
iconIdBak0
iconIdAlt0
rankNo0
spellVisualId80797
name_loc0Stone Edge
name_loc2
name_loc3
name_loc4
name_loc6
name_loc8
rank_loc0
rank_loc2
rank_loc3
rank_loc4
rank_loc6
rank_loc8
description_loc0Encase your weapon in stone, increasing parry chance by $s2% and the chance for healing received to remove a stack of |cffffffffTectonic Shift|r by $s3% for $d. While active, avoiding an attack flings a |cffffffffGeode|r at the attacker dealing ${$804002m1+$804002ppl1} Nature Damage and generating $/10;804002s2 Rage.
description_loc2
description_loc3
description_loc4
description_loc6
description_loc8
buff_loc0Causes Nature Damage to attacker whenever you avoid or absorb an attack. Has $n charges. Parry chance is increased by ${$w2}%. Increases the chance for healing received to remove a stack of |cffffffffTectonic Shift|r by ${$w3}%
buff_loc2
buff_loc3
buff_loc4
buff_loc6
buff_loc8
maxTargetLevel0
spellFamilyId37
spellFamilyFlags10
spellFamilyFlags20
spellFamilyFlags30
maxAffectedTargets0
damageClass1
skillLine10
skillLine2OrMask0
reqRaceMask0
reqClassMask0
reqSpellId0
reqSkillLevel0
learnedAt0
skillLevelGrey0
skillLevelYellow0
schoolMask8
spellDescriptionVariableId0
trainingCost0
nameStone Edge
descriptionEncase your weapon in stone, increasing parry chance by $s2% and the chance for healing received to remove a stack of |cffffffffTectonic Shift|r by $s3% for $d. While active, avoiding an attack flings a |cffffffffGeode|r at the attacker dealing ${$804002m1+$804002ppl1} Nature Damage and generating $/10;804002s2 Rage.
iconinv_sword_1h_pvppandarias1_c_02
rangeName
rangeMinHostile0
rangeMinFriend0
rangeMaxHostile0
rangeMaxFriend0
ownerClassId31
ownerClassNamePrimalist
ownerClassFileStringWILDWALKER
ownerSpecId3152
ownerSpecNameMountain King
ownerSpecSkillId496
ownerSpecIconability_racial_avatar