Hemorrhage
Hemorrhage
Melee Range
Instant cast
Deals weapon damage plus 125 and increases the Physical damage taken by an enemy by 150 for 10 sec.
Physical damage taken is increased by 150.
Aura
Hemorrhage
Physical damage taken is increased by 150.
10 sec remaining
Spell Details
- Cost
- None
- Range
- Melee Range
- Cast time
- Instant
- Cooldown
- n/a
- GCD
- 0s
- Duration
- 10 sec
- School
- Physical
- Mechanic
- n/a
- Dispel type
- n/a
- Damage class
- Melee
- Required level
- 65
Effects
- #1Effect 58125
- #2Apply Aura: Mod Damage Taken - Flat150