Escapist's Jump
Escapist's Jump
8 - 40 yd range
Channeled2 sec cooldown
Jumps into the air to the desired position, avoiding the push of arcane projectiles.
Jumps into the air to the desired position, avoiding the push of arcane projectiles.
Aura
Escapist's Jump
Jumps into the air to the desired position, avoiding the push of arcane projectiles.
0 sec remaining
Spell Details
- Cost
- None
- Range
- 8 - 40 yd range
- Cast time
- Channeled
- Cooldown
- 2 sec
- GCD
- 0s
- Duration
- n/a
- School
- Nature
- Mechanic
- n/a
- Dispel type
- n/a
- Damage class
- Magic
- Required level
- n/a
Effects
- #1Effect 420
- Radius
- 2 yd