Vesperon - Twilight Torment - Damage Info - READ TOOLTIPP BEFORE EDITING

Vesperon - Twilight Torment - Damage Info - READ TOOLTIPP BEFORE EDITINGASC D1 T7
Instant cast

Vesperon pulls the damage to reflect from this Aura. Effect0 = 1 Basepoint = 1% of damage reflected. Must have no dice side. Effect1 = 1 Basepoint = 1 damage. Blizzlike = 2000. If Effect1 has any value greater then 1, Shadron will use flat damage instead of %. Must have no dice side. Effect2 = Reference to hold Blizzlike damage. = 2000 Blizzlike on Normal. Twilight Torment inflicts 2% of damage taken back to the attacker. If effect 1 is greater then 1, Twilight Torment inflicts flat damage equal to the value of Effect1. Blizzlike 2000 on Normal.

Vesperon pulls the damage to reflect from this Aura. Effect0 = 1 Basepoint = 1% of damage reflected. Must have no dice side. Effect1 = 1 Basepoint = 1 damage. Blizzlike = 2000. If Effect1 has any value greater then 1, Shadron will use flat damage instead of %. Must have no dice side. Effect2 = Reference to hold Blizzlike damage. = 2000 Blizzlike on Normal. Twilight Torment inflicts 2% of damage taken back to the attacker. If effect 1 is greater then 1, Twilight Torment inflicts flat damage equal to the value of Effect1. Blizzlike 2000 on Normal.

Aura

Vesperon - Twilight Torment - Damage Info - READ TOOLTIPP BEFORE EDITING
Vesperon pulls the damage to reflect from this Aura. Effect0 = 1 Basepoint = 1% of damage reflected. Must have no dice side. Effect1 = 1 Basepoint = 1 damage. Blizzlike = 2000. If Effect1 has any value greater then 1, Shadron will use flat damage instead of %. Must have no dice side. Effect2 = Reference to hold Blizzlike damage. = 2000 Blizzlike on Normal. Twilight Torment inflicts 2% of damage taken back to the attacker. If effect 1 is greater then 1, Twilight Torment inflicts flat damage equal to the value of Effect1. Blizzlike 2000 on Normal.
0 sec remaining

Spell Details

Cost
None
Range
None
Cast time
Instant
Cooldown
n/a
GCD
0s
Duration
n/a
School
Fire, Arcane
Mechanic
n/a
Dispel type
n/a
Damage class
None
Required level
80

Scaling

Direct spell power
+100.00%

Effects

  1. #1
    Apply Aura: Dummy
    2
  2. #2
    Apply Aura: Dummy
    0
  3. #3
    Apply Aura: Dummy
    2000
Debug
Adapter
adapterpostgres
schemagame
sourceTableaowow_spell
Raw AoWoW Columns
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typeCat0
stanceMask0
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targets0
spellFocusObject0
castTime0
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procChance101
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powerPerSecond0
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effect1Id6
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effect1RealPointsPerLevel0
effect2RealPointsPerLevel0
effect3RealPointsPerLevel0
effect1BasePoints2
effect2BasePoints0
effect3BasePoints2000
effect1Mechanic0
effect2Mechanic0
effect3Mechanic0
effect1ImplicitTargetA1
effect2ImplicitTargetA1
effect3ImplicitTargetA1
effect1ImplicitTargetB0
effect2ImplicitTargetB0
effect3ImplicitTargetB0
effect1RadiusMin0
effect1RadiusMax0
effect2RadiusMin0
effect2RadiusMax0
effect3RadiusMin0
effect3RadiusMax0
effect1AuraId4
effect2AuraId4
effect3AuraId4
effect1Periode0
effect2Periode0
effect3Periode0
effect1ValueMultiplier0
effect2ValueMultiplier0
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effect1ChainTarget0
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effect1CreateItemId0
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effect1TriggerSpell0
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effect1PointsPerComboPoint0
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effect3PointsPerComboPoint0
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effect1DamageMultiplier1
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iconId24764
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rankNo0
spellVisualId0
name_loc0Vesperon - Twilight Torment - Damage Info - READ TOOLTIPP BEFORE EDITING
name_loc2
name_loc3
name_loc4
name_loc6
name_loc8
rank_loc0ASC D1 T7
rank_loc2
rank_loc3
rank_loc4
rank_loc6
rank_loc8
description_loc0Vesperon pulls the damage to reflect from this Aura. Effect0 = 1 Basepoint = 1% of damage reflected. Must have no dice side. Effect1 = 1 Basepoint = 1 damage. Blizzlike = 2000. If Effect1 has any value greater then 1, Shadron will use flat damage instead of %. Must have no dice side. Effect2 = Reference to hold Blizzlike damage. = 2000 Blizzlike on Normal. Twilight Torment inflicts $s1% of damage taken back to the attacker. If effect 1 is greater then 1, Twilight Torment inflicts flat damage equal to the value of Effect1. Blizzlike $s3 on Normal.
description_loc2
description_loc3
description_loc4
description_loc6
description_loc8
buff_loc0Vesperon pulls the damage to reflect from this Aura. Effect0 = 1 Basepoint = 1% of damage reflected. Must have no dice side. Effect1 = 1 Basepoint = 1 damage. Blizzlike = 2000. If Effect1 has any value greater then 1, Shadron will use flat damage instead of %. Must have no dice side. Effect2 = Reference to hold Blizzlike damage. = 2000 Blizzlike on Normal. Twilight Torment inflicts $s1% of damage taken back to the attacker. If effect 1 is greater then 1, Twilight Torment inflicts flat damage equal to the value of Effect1. Blizzlike $s3 on Normal.
buff_loc2
buff_loc3
buff_loc4
buff_loc6
buff_loc8
maxTargetLevel0
spellFamilyId0
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spellFamilyFlags20
spellFamilyFlags30
maxAffectedTargets0
damageClass0
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reqRaceMask0
reqClassMask0
reqSpellId0
reqSkillLevel0
learnedAt0
skillLevelGrey0
skillLevelYellow0
schoolMask68
spellDescriptionVariableId0
trainingCost0
nameVesperon - Twilight Torment - Damage Info - READ TOOLTIPP BEFORE EDITING
descriptionVesperon pulls the damage to reflect from this Aura. Effect0 = 1 Basepoint = 1% of damage reflected. Must have no dice side. Effect1 = 1 Basepoint = 1 damage. Blizzlike = 2000. If Effect1 has any value greater then 1, Shadron will use flat damage instead of %. Must have no dice side. Effect2 = Reference to hold Blizzlike damage. = 2000 Blizzlike on Normal. Twilight Torment inflicts $s1% of damage taken back to the attacker. If effect 1 is greater then 1, Twilight Torment inflicts flat damage equal to the value of Effect1. Blizzlike $s3 on Normal.
iconspell_fire_twilightimmolation
rangeName
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