Stop Time
Stop TimeASC D0 T7
Instant cast1 min cooldown
Halts the passage of time, attempts to freez all nearby enemies in place for up to 10 sec and interrupts spells being cast by enemies that resist this effect. The Amber Skytalon's Shock Lance consumes this effect and triggers a Shock Blast with maximum potency.
Halts the passage of time, attempts to freez all nearby enemies in place for up to 10 sec and interrupts spells being cast by enemies that resist this effect. The Amber Skytalon's Shock Lance consumes this effect and triggers a Shock Blast with maximum potency.
Aura
Stop Time
Halts the passage of time, attempts to freez all nearby enemies in place for up to 10 sec and interrupts spells being cast by enemies that resist this effect. The Amber Skytalon's Shock Lance consumes this effect and triggers a Shock Blast with maximum potency.
10 sec remaining
Spell Details
- Cost
- None
- Range
- None
- Cast time
- Instant
- Cooldown
- 1 min
- GCD
- 1.5 sec
- Duration
- 10 sec
- School
- Arcane
- Mechanic
- n/a
- Dispel type
- n/a
- Damage class
- Magic
- Required level
- 80