Chain Heal
Chain HealASC D0 T5
1% of base Mana100 yd range
3 sec cast
Heals a friendly target for 15% maximum health, then jumps to other nearby targets, losing in potency with every jump. Max 5 targets.
Spell Details
- Cost
- 1% of base Mana
- Range
- 100 yd range
- Cast time
- 3 sec
- Cooldown
- n/a
- GCD
- 0s
- Duration
- n/a
- School
- Nature
- Mechanic
- n/a
- Dispel type
- n/a
- Damage class
- Magic
- Required level
- 70
Scaling
- Direct spell power
- +85.71%(estimated)
Effects
- #1Heal for % of Total Health15