Ambush
AmbushRank 2
50 EnergyMelee Range
Instant cast
Ambush the target, causing 275% weapon damage plus 110 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 2 combo $lpoint:points;.
Spell Details
- Cost
- 50 Energy
- Range
- Melee Range
- Cast time
- Instant
- Cooldown
- n/a
- GCD
- 1 sec
- Duration
- n/a
- School
- Physical
- Mechanic
- n/a
- Dispel type
- n/a
- Damage class
- Melee
- Requires
- Dagger
- Skill
- Assassination
- Required level
- 26
Scaling
- Direct spell power
- +100.00%
Effects
- #1Effect 12140
- #2Weapon Damage - %275
- #3Effect 802
Related
Modified By
Spells whose modifier aura masks overlap this spell's family flags.
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See Also
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20 rows
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Debug
Adapter
adapterpostgres
schemagame
sourceTableaowow_spell
Raw AoWoW Columns
id1108724
category0
dispelType0
mechanic0
attributes02555920
attributes1134218240
attributes21048576
attributes31024
attributes40
attributes50
attributes60
attributes70
cuFlags0
typeCat0
stanceMask536870912
stanceMaskNot0
targets0
spellFocusObject0
castTime0
recoveryTime0
recoveryCategory0
startRecoveryTime1000
startRecoveryCategory133
procChance101
procCharges0
procCustom0
procCooldown0
maxLevel0
baseLevel26
spellLevel26
talentLevel0
duration0
powerType3
powerCost50
powerCostPerLevel0
powerCostPercent0
powerPerSecond0
powerPerSecondPerLevel0
powerGainRunicPower0
powerCostRunes0
rangeId2
stackAmount0
tool10
tool20
toolCategory10
toolCategory20
reagent10
reagent20
reagent30
reagent40
reagent50
reagent60
reagent70
reagent80
reagentCount10
reagentCount20
reagentCount30
reagentCount40
reagentCount50
reagentCount60
reagentCount70
reagentCount80
equippedItemClass2
equippedItemSubClassMask32768
equippedItemInventoryTypeMask0
effect1Id121
effect2Id31
effect3Id80
effect1DieSides1
effect2DieSides1
effect3DieSides1
effect1RealPointsPerLevel0
effect2RealPointsPerLevel0
effect3RealPointsPerLevel0
effect1BasePoints39
effect2BasePoints274
effect3BasePoints1
effect1Mechanic0
effect2Mechanic0
effect3Mechanic0
effect1ImplicitTargetA6
effect2ImplicitTargetA6
effect3ImplicitTargetA6
effect1ImplicitTargetB0
effect2ImplicitTargetB0
effect3ImplicitTargetB0
effect1RadiusMin0
effect1RadiusMax0
effect2RadiusMin0
effect2RadiusMax0
effect3RadiusMin0
effect3RadiusMax0
effect1AuraId0
effect2AuraId0
effect3AuraId0
effect1Periode0
effect2Periode0
effect3Periode0
effect1ValueMultiplier0
effect2ValueMultiplier0
effect3ValueMultiplier0
effect1ChainTarget0
effect2ChainTarget0
effect3ChainTarget0
effect1CreateItemId0
effect2CreateItemId0
effect3CreateItemId0
effect1MiscValue0
effect2MiscValue0
effect3MiscValue0
effect1MiscValueB0
effect2MiscValueB0
effect3MiscValueB0
effect1TriggerSpell0
effect2TriggerSpell0
effect3TriggerSpell0
effect1PointsPerComboPoint0
effect2PointsPerComboPoint0
effect3PointsPerComboPoint0
effect1SpellClassMaskA0
effect1SpellClassMaskB0
effect1SpellClassMaskC0
effect2SpellClassMaskA0
effect2SpellClassMaskB0
effect2SpellClassMaskC0
effect3SpellClassMaskA0
effect3SpellClassMaskB0
effect3SpellClassMaskC0
effect1DamageMultiplier1
effect2DamageMultiplier1
effect3DamageMultiplier1
effect1BonusMultiplier1
effect2BonusMultiplier1
effect3BonusMultiplier0
iconId856
iconIdBak0
iconIdAlt0
rankNo0
spellVisualId155
name_loc0Ambush
name_loc2
name_loc3
name_loc4
name_loc6
name_loc8
rank_loc0Rank 2
rank_loc2
rank_loc3
rank_loc4
rank_loc6
rank_loc8
description_loc0Ambush the target, causing $m2% weapon damage plus ${$m1*2.75} to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards $s3 combo $lpoint:points;.
description_loc2
description_loc3
description_loc4
description_loc6
description_loc8
buff_loc0
buff_loc2
buff_loc3
buff_loc4
buff_loc6
buff_loc8
maxTargetLevel0
spellFamilyId8
spellFamilyFlags18389120
spellFamilyFlags20
spellFamilyFlags30
maxAffectedTargets0
damageClass2
skillLine10
skillLine2OrMask0
reqRaceMask0
reqClassMask0
reqSpellId0
reqSkillLevel0
learnedAt0
skillLevelGrey0
skillLevelYellow0
schoolMask1
spellDescriptionVariableId0
trainingCost0
nameAmbush
descriptionAmbush the target, causing $m2% weapon damage plus ${$m1*2.75} to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards $s3 combo $lpoint:points;.
iconability_rogue_ambush
rangeNameCombat Range
rangeMinHostile0
rangeMinFriend0
rangeMaxHostile5
rangeMaxFriend5
ownerClassId4
ownerClassNameRogue
ownerClassFileStringROGUE
ownerSpecId401
ownerSpecNameAssassination
ownerSpecSkillId11253
ownerSpecIconability_rogue_eviscerate